The Northern Realm
The Northern Realm came into existence after the Altori Rebellion (July 2017) and was given its official name in September 2017. The realm is ruled by King Muzwall Frostwither as of August 2017, advised by Lord Gerrey Kodi, and Lord Davos Crowport.
Hello and welcome to the wild lands of the Northern Realm! As always, I am looking for excellent persons like yourself to come settle under our banner. Be prepared for strife, struggle, and extremely cold weather my friend, but also look forward to an RP life of excitement and adventure!
To join the Northern Realm, you need an RP character, and something to contribute, whether that be building skill, role play ideas, or simply your presence and participation. Simply comment your interest in this page and @Music or @Kung will get back with you.
What we value:
Accurate and descriptive history
If we do accept you, we’ll work together to assign a role for you. We’re VERY open to ideas, and generally include everyone.
Jet’v nhi bonh! We have found the path! (Iceori)
Table of Contents
- Important People
- Other Significant Related Areas
- Technological/Magical Progress
- The Beginning of an Empire
- The Altori Rebellion
- The Northern Realm
King Muzwall Frostwither @Music
Lord Gerrey Kodí @Kung
Lord Davos Crowport @Snev
Sir Georgar Shocklord @SirGeorgar
Diana @MissDiana (No profile yet)
Spencer Xeroff @Spencer82605
Moon @MoonMidnight (No profile yet)
Wyvernsdale - The Capital Province/The Frozen Province
Avirock - The Northern Province
The Avirock mountain chain is a spectacular sight. Especially at sunrise. Their tops tower towards the sky, and it was quite dangerous for early settlers to move around. North and east of the mountains however, lie vast fertile fields, which were put to use right away, and which today is responsible for most of the non-animalistic food in the entire realm. North of the province lies the an ocean, which has been named The Tupunh Sea by the Iceori. From the coastline, slightly west of the farming village of Upper Wheaton, runs The Northern Canal, which through a series of canals, natural ponds, and the Gate Keep, allows merchants to reach a port barely north of the capital. Originally claimed by the deceased Lord Confur Burdyn, its wardenship was passed on, first to Confurs only living heir, his son Ferus, then to the Iceori Lord, Gerrey Kodí. There are two major castles in Avirock, the vassals home fort of Dragonspine, as well as the Gate Keep, which with its magnificent gate keeps the Northern Canal unavailable for conquering the capital. A smaller fortress in the outskirts of the village with the same name, Rot Itiv, is a smaller fortification in the eastern part of the province, where the Iceori first settled. Other settlements in Avirock are the villages of Tiqemi, Upper Wheaton and Lower Wheaton.
Rosewater - The Southern Province/The Cherry Province
Blackwood - The Western Province
Unarida - The Central Province
The wet drylands, or Unarida, is the central province of the NR, meaning it has no national borders and therefor is the location of many of the countries safety stashes. With the minimal amounts of rain in the area, Unarida holds many similarities to a desert, only without its heat, a cold which is somewhat intensified by its location relative to Wyvernsdale. The unaridan sands lie very low however, and the nearby sea which leads into Unarida through Rosewater has flooded most of the land, creating an unusual mix of sand and water. The salt in the sea water has affected the little vegetation that exists in Unarida negatively. The province is currently trying to evade a total disaster, as the last trees in the areas are dying. Originally, only a temporary settlement was risen there, back when the lands were only being mapped, before the formation of the Altor Empire. The Lord in charge of the camp however, the young Bern Keris, started fancying the unusual area around them and successfully annexed the area. He rarely left the only settlement in the province, the very camp they made (although it had now expanded to a village sized settlement). During the Altori Rebellion, Unarida stood on the kings side. Rumors has it that the Lord had fallen into the corrupt practice of the now forbidden Three-Headed God. Keris was assumed dead in the Battle of Tiqemi. The village was burnt to the ground in the Wyvern march for the capital and the new Lord of Unarida is currently rebuilding with all possible resources.
Willowsong - The Eastern Province
The old capital province of Altor and the home of king Inceptus and Felkros Agetos, the new eastern province for the NR, Willowsong has seen its fair share of battles in the relatively short time frame it has been inhabited. The Battle for Life left the biggest settlement in the area, Trinholm, completely destroyed and no efforts have been made so far to restore it so far. The Lord of the province rules instead from one of the nearby villages. Despite Willowsong now being a NR province, the forest with the same name, originally located at the eastern border of Altor, is still of bounds. The Lords have even gone as far as to redraw the countrys border so that it isn’t included. This makes the Willowsong forest the third dangerous area in the realms proximity, the others being “The Maze” and the destroyed wastelands of the northwest. The remaining piece of Willowsong is, similarly to eastern Avirock, mostly vast fertile fields, which the locals use to its limit.
Other Significant Related Areas
Qhionfort - The Southern Outpost
The Maze - The Death Trap
The Isle of Peace - The Hidden Temple
The Willowsong Forest - The Cursed Trees
In the early days of Allura, the first lords of Altor slew a ferocious frost wyvern in the North. Many brave knights and lords were lost in the battle, but after the beast was killed, they cut out its icy heart. The heart was taken to the highest point in present day Wyvernsdale and chained to a mountain top, and to this day still emits a frosty aura that keeps the surrounding lands frozen and snowed over. The people of Wyvernsdale considered the incredible power of the frost dragon to be sacred, and worship dragons to this day.
This particular religion prides itself in the worship of Claire, the Creator Goddess. While the people of Wyvernsdale dislike Claireism, it inevitably made its way into the Northern Realm after the exodus of the banished Altori lords.
The Threeheaded God is a divinity worshiped by certain cults across multiple alluran nations. Although this religion is now forced into hiding, there once was a time when it was indeed rather common in certain parts of the world. The followers are thought to be the constructors of certain structures, which can be found in, amongst others, modern day Tauros. [RP Religion] The Three-headed God
Long ago in the beginnings of the Realm of Allura, a tribe of stout-hearted humans set out on a journey to find a land they could call home. Traveling west, they came to a vast ocean and proceeded to map out every island, inlet, and shore they could find, obsessed with finding the perfect lands to settle. They called themselves the Altori (“sea farers” in their tongue) and the ocean Almos (“our sea”).
Despite many years of sailing as nomads, they found no land that suited them. By this time the shores were also beginning to be settled by other people. They ultimately decided to leave the waters. Leaving behind them the small holdfast of Altenes (later Qhionfort), they set out on foot and traveled north, further north than anyone in their time had. Their travels were full of danger and excitement. Many legends have been written about it. After about eight months of marching on, they came to a great field, crossing which they found mountains looming over them.
They came no longer before a massive wyvern emerged from over a mountaintop. Breathing cool frost, it lunged itself over the surprised altori. Flying over them, it spew its white flames ferociouslyall around the helpless humans, freezing many in their tracks. Those who could took refuge in nearby caves or scattered like sheep, praying for the beast not to hit them. After landing in the altori campsite and eating what was left of the horses and the people, the wyvern once again took of and glided off into the mountains. Caught by surprise, many of the altori were slain, but after gathering the remaining people in small caves along the mountainside, a few brave warriors among them took up arms and trekked into the blizzardy mountains. It was long and toilsome hunt, but in the end the dragon was tracked down and slain.
After burying his carcass where they destroyed him, the land remained wintry, despite the summery beaches and forests that lay around it. All that remained of the dragon was its icy skeleton. Its remains decomposed into valuable ores and minerals, beginning the bustling mining community known as Dragonspine. The fertile lands east of the snowy mountains provided them so well with food, that during the first few years of settlement, the altori population tripled in numbers. The heroes who had killed the dragon were hailed as heroes were elected leaders of their own clans. Andwall Froswither, the man who personally gutted the wyvern, claimed the snowy mountainous region for his own, calling it Wyvernsdale, in memory of the battle that they fought.
Beginning of an Empire
The five other lords, Lord Crowport, Lord Agetos, Lord Shonor, Lord Burdyn and Lord Keris, settled North and east of Wyvernsdale. One of these lords rose above the rest, calling the others together to a council. It was at this council that the lords elected him as their king, for his quick action, and display of leadership in the past. His name was Inceptus Agetos. He organized the six provinces; Wyvernsdale, Rosewater, Willowsong, Blackwood, Unarida, and Avirock to form the Altori Empire. He declared the capital Trinholm, Willowsong and settled there.
In the coming years, not much changed, other than the nation beginning to really get going. The king was involved in several projects, from diplomatic ones with the southern neighbors, as the foundation of villages all across altor. Around two decades after the nation was formed, a group of some 700 people arrived from the south-west by boat. These people called themselves the iceori, and were eventually granted permission by king Inceptus to stay in the kingdom, as long as they worked for their new homeland. The iceori settled mostly in the northern provinces of Avirock, founding a few all-iceori villages during the following years. Lord Burdyn of Dragonspine even made the iceori leader lord of a newly built fort in the eastern part of his province, which he called Rot Itiv (Man’s End in the iceori language of rayiti).
The Altori Rebellion (This part contains retellings from actual survivors of the uprising.)
The altori lived in peace for over 17 years after the iceori arrival, but over time an uneasiness began to loom over the empire. About ten years previous, Inceptus had decided that his brother, Felkros, should rule along side him. He called the new government a “diarchy”. Ever since, both he and his brother were seen less and less in public, eventually disappearing completely, refusing meetings and summonings by the other lords. All communication with the rulers was cut off. This strange silence of the diarchs sparked the curiosity of a certain knight, Sir Georgar, a young wyverndalian who had been in Inceptus’ service as an advisor.
He tried visiting the king often, but was always turned away, as the king was “indisposed”.
After months of failing to reach his king, he snuck himself into Inceptus’ private study. There he finally found the kings dark secret. The fear of instability in the realm, the fear of loosing the weak power he’d managed to get, Inceptus had fallen to the corrupt practice of Wither Worship.
The shocked knight decided to act, so he took the diligord with the royal mark on it and pocketed it, only to be interrupted by the sudden entrance of Inceptus himself.
The kings appearance had changed drastically…for the worse. His skin had turned a sickly shade of grey and he had become extremely skinny. But in his eyes, there burned a demonic flame. He gave the knight a grim smile and lifted his sword. Sir Georgar dodged and charged through the castle window, crashing into the river below, and fled to Wyvernsdale to take shelter with Andwall Frostwithers son and the new lord of the province, Muzwall.
After being shown the evidence of Inceptus’ corruption, Muzwall decided that the time had come to confront him publicly. He gathered fifty men and made haste to Willowsong to demand an audience with Inceptus, and after the denial of which, forcing his way into the throne room. This time, the king was ready, and had worn clothes that covered his skin completely. However, he couldn’t hide his rage. When Muzwall accused him of wither worship, and threatening the safety of the altori, Inceptus flew into a rage, accusing his lord of treachery and slander. When Muzwall left Trinholm that day, war was a fact.
Inceptus called for his lords to arrest Muzwall, and Unarida and Blackwood answered immediately. The others wanted an explaination of the chain of events, not having seen their king for years. The answer from the king was brutal. Agetos was convinced that his god (The Wither, authors note) would give him the power to emerge victoriously no matter what, and so he banished all these lords too, threatening to burn and raze their homes to the ground. Now also Lord Shonor of Blackwood understood that something was wrong. He joined the rallying three provinces and declared himself in open rebellion against the throne. Despite repeated parrots to Lord Bern Keris of Unarida, the province remained in alliance with the crown. Even after being presented with evidence of the kings madness (the diligord), he didn’t budge. According to certain sources, the unaridan lord had began himself in the ancient praise of the Three-Headed God.
The first move the king took was to send the unaridan army north to invade Avirock. The eastern part of the province held most of the nations food supplies and fields and would be crucial in the coming war. Lord Burdyn, knowing that his odds were horrible, sent Lord Kodí south to get help from the other lords, who had rallied their troops in Wyvernsdale. Shocked by the news, they held a council, and decided that the Iceor and the Blackwood armies would go north, while the Rosewater and Wyvernsdale ones marched east towards the capital.
The northern group arrived at Dragonspine a few days later, only to find out that Lord Burdyn had left with his forces to intercept the royal army before they reached the mountains and their advantage was lost. The news that most of the eastern Avirock had been captured by the kings forces, including settlements such as Kodí’s own home of Rov Itiv and the key villages of Tiqemi and upper and lower Wheaton. They hurried east and met up with what remained of the Avirock forces. Lord Burdyn had been killed, along with two thirds of the soldiers. The royal forces had set camp not far away, in the small town of Tiqemi, and the rebels had planned to flee in the darkness. With the newly arrived reinforcements however, the rebels snuck east, and surrounded the village, under the command of lords Shonor and Kodí. Their assault on Tiqemi was swift and precise. Most inhabitants were iceori, and only too happy to join in.
The rebel victory, despite bringing the early death of Lord Kewin Shonor of Blackwood, was a turning point in the rebellion. The majority of the unaridan force had been in Tiqemi, and the rest was on the fallback, moving south to evade the oncoming rebels. Meanwhile, Lord Davos Crowport of Rosewater and Lord Muzwall Frostwither of Wyvernsdale, after some preparation, combined their armies and marched for Willowsong, leaving Muzwalls younger brother behind to rule Wyvernsdale in his absence. Defeating the remainder of the unaridan forces by Stormfort, they made their way to Trinholm with relative ease.
Upon their arrival, the town was deathly silent. One could tell that something had gone horribly wrong. Inceptus’ dabbling in Wither magic had granted him great power, at the cost of humanity, granting him, amongst other things, the power to control the dead. Starting with the Trinholm cemetery, he had raised an army, essentially murdering all the inhabitants and enlisting them as well. The dead rushed at the newcomers, lusting for living flesh. The coming battle is known as “The Battle for Life”. Despite the fury of the dead soldiers, pulsating from Inceptus himself, the dead could not organize, plan, nor think. This gave the lords and advantage, and they eventually overcame them and broke into the throne room, only to discover that Inceptus and his brother had fled.
Today, the ruins of the once so blooming Trinholm, are barely visible, and only a few houses from the original outskirts of the town remain. The inhabitants moved there after the battle, and are a first line of defense in case the Mad King, as king Inceptus is today is referred to, ever returns.
The Northern Realm
Willowsong essentially was no more, Trinholm was merely a smoking ruin surrounded by mass graves and the diarchs were gone. The lords met up at Stormfort, and reurned together to Wyvernsdale. After a final council together, they declared Muzwall as their new King. As the deceased Lord Burdyn had no surviving relatives, Muzwall granted Lord Kodí the lands of Avirock; and to Lord Crowport he gave the beautiful sunstruck archpelago to the south-east, Unarida to be a part of Rosewater. Despite having completed their rebellion, and despite Altor being no more, the lands were, until quite recently, referred to as the lands of the altori rebels. It wasn’t until king Muzwall frostwither declared our sovereignty that we got our new name: The Northern Realm. Despite difficult odds, the good in the world had been victorious, the northerners had found the path!
Bitter enemies, but it doesn’t really exist anymore.
Takes offense to their condescending attitude, but is willing to make connections.
No longer exists?
Natives eh? Wyvernsdalians are racist a-f. Let’s see how this goes…
Brotherhood of the Yellow Cloak:
We don’t really know who they are loyal to, but we’d like to know more about them.
Mysterious faction is mysterious.
The Sapphire League:
In a trade alliance. We send em ore, books, and maps; they give us beer, ale, wine, and fruits. It’s cold in Wyvernsdale.
We don’t really know much about them yet. But if we had a chance, we would make contact with them.
Who are these people?
They must have all stayed in bed. Have heard nothing.
Interested in their weapons technology. Would like a trade alliance.