There are two options regarding role-playing within the upcoming creative world and survival world.
Survival World is host to ‘individual rp’. Here you would role-play as a character. You could role-play within a guild/small warband where your friends would accompany you. This would be on a new system similar to parties, but with additional features. Creative World is host to ‘nationstate rp’. Here you could role-play any relevant entities of the nationality your individual character originates from. Your individual character of the Survival World would not be able to physically interact with those of the Creative World and vice versa.
Survival World would have no official role-playing association i.e. no reference on the forums. The guild/small warband system would still be in place. Creative World would have nationstate based role play in a similar way to what we have on the current survival world i.e. you play as an important person of a nation.
Rule being considered:
All construction would have a 10x multiplier effect. This means a single bed would be bedding for ten men. A ship would be ten ships of that exact type. A house would be ten houses. This rule would be across both Creative and Survival worlds (If option 1 is used). The multiplier is the same for both because it is simply easier in Creative.
This means power would be a completely physical thing.