Beds is not the way to go.
If you would remember, the ‘‘lets use beds’’ idea was the first solution to ‘‘the RP question’’ we had before it turned in to a hot mess, even before it was made in to a discussion topic on the forums. The first thing we did was go ‘‘beds’’, but that wasn’t satisfying enough because people could quite simply spam beds in to anything with a roof. So we (mainly me and holy at the time) came to an agreement that those beds need to be in a proper house, that beds in caves don’t count as its the easy and lazy way out, and that there is a limit per house. At that point, the beds idea was ditched and simply houses became the thing to go by. THEN to encourage people to not just build residential houses for the stats, we said ‘‘other buildings are required per every 3 houses, like a town hall, market, church, etc.’’ and so forth. You see where this is going?
Also, counting ships and multiplying them by whatever is simple, you cant clog them in to small spaces and loose track of which you’ve already went over easily. Beds are on the far end on the other side of that spectrum. Imagine a whole city of beds, several per building. Not fun for anyone to count and loose track of.
Furthermore, having separate beds for both civilian population and the military realistically wouldn’t work out, as you could potentially stuff more beds in to forts and have them be army as you would in to the near by town as peasantry. The civilian population to armed forces ratio would be impossible. I think, that if we are to count population, it should be a count of at least a 100 times X, and have 5% of it = military, as we agreed once upon a time.
IF you guys are so inclined to have specific numbers for both of these things, otherwise i believe the tier system works just fine, if maybe there need to be a few more of them and have them be clear on what is required.